What stage of the process am I on and how is it progressing? How or what could I improve?
--I am currently working in a material phase. I'm making more materials for the same objects, that way we can utilize more of our assets. I have to make some more grunge graffiti decals/materials to give sections of our map a slightly different feel.
Did I change my milestone goals? If so, why?
--Yes, some ideas of our milestones such as check points were severely delayed due to coding problems, which really set the team back..
How did i deal with the problems that came up?
--The majority of the problems dealt with code issues which is not my area of concentration, so i let the boys handle that while i continued to make more textures, meshes, and placed them in the meantime.
What is working and what is not working in the planning and implementation of the project?
--The team worked great together with the exception of one teammate who failed to contribute much to the project.
Briefly describe your time spent and any problems (within the team, with a computer, etc)
--I cannot honestly begin to ponder the countless hours I've spent on creating this game. Every time i opened my computer, UDK was loaded up no matter if i had the time to work or not. I do feel like i contributed a lot of time and effort into the game. There were no problems as far as the computer went (such as lagging or glitching) then again i do have the omega of computers.
Evaluate the project as a whole including team members
--I really love our game and where the game can lead. I am very impressed by our team as well, i believe we worked great together with, as i mentioned earlier, the exception of one teammate who showed little effort in the creation process. but for what it is, i think the game came out great.
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